
Magnet Master
Switch magnets between pull and push to guide a steel ball past doors, crates and spikes.

- Category
- Puzzle
- Platforms
- Desktop, tablet & mobile
- Controls
- Click a magnet
- Touch
- Tap a magnet
- Added
- October 2, 2026
About Magnet Master
Magnet Master is a physics puzzle about steering a steel ball you can never touch. Blue north magnets pull steel toward them, red south magnets push it away, and purple magnets flip between both. Switch them on and off at the right moment to roll, lift, launch and pass the ball from magnet to magnet until it settles in the goal.
Twelve labs add new ideas one at a time. Steel crates are magnetic too and can be dropped on buttons that open doors. Wooden crates ignore magnets but can still be shoved, rail magnets slide along a track, and spikes or pits reset the lab. Fewer magnet uses and a fast finish earn three stars.
How to Play
- Tap a magnet to switch it on or off. Purple magnets cycle through pull, push and off.
- Drag rail magnets along their track to carry the ball.
- Press buttons with the ball or a steel crate to open doors.
- Hold the ball inside the goal zone to clear the lab. Spikes and falls restart it.
Controls
Desktop
- Click a magnet
- Switch it
- Drag or arrow keys
- Move a rail magnet
- 1–9
- Switch magnet by number
- R
- Reset the lab
Mobile & Tablet
- Tap a magnet
- Switch it
- Drag a rail magnet
- Slide it along its track
- Tap Reset
- Restart the lab
Game Objective
Clear all twelve labs. Each one scores points for its stars and how quickly you finish.
Tips & Strategy
- Switching a magnet off at the right moment lets the ball's momentum carry it onward.
- When two magnets are on, the closer one usually wins. Turn the first off to hand the ball over.
- A push magnet right next to the ball launches it hard. Aim the push, not just the pull.
- After a few failed tries a Skip button appears, so you can come back to a tough lab later.




